What I see now is the missile continuing to track as If I was still moving in the same direction. Once inside of 24 ish Miles you will see the missile again pulling lead pursuit but I instantly flare (jammer off) and reverse notch. This time I will enter the Notch and Immediate turn the Jammer off and initiate a split S into the reverse notch. You then See me Flare which means I turn the jammer off and as I start my split S into the revers notch, the missile radar locks on but with no power and gliding has no endgame energy to reach me. However it appears to have precise guidance in HOJ. I would think that if it’s just tracking towards an energy source with no radar lock that it would not have the data needed to perform lead pursuit and instead would be pure pursuit. Remained in the notch for extended period of time to observe what the missile does over an extended period of time and you can see that it is in Lead Pursuit Launch parameters, Mad Dog, 30 NM Mach 1 Plus, Lofted missile.ĭefender: once notified by shooter that a maddog has been launched will perform a notch 90 degrees with Jammer off.įlares: will indicate jammer has been turned off You can see red starting a roll to defend. The right picture shows that red receives a missile spike at 19 nautical miles from yellow, at this point red is unable to gain burn-through and must defend the missile. The left picture shows a maddog launch from yellow at 30nm without radar lock(this missile goes on to track red) Therefore I submit that the current modelling of launching a maddog aim120 may need to be examined and would welcome the developers thoughts on this issue. Since bms 4.34 the aim 120 maddog flies dead ahead until it finds something in its path. In bms 4.32/33 I believe the maddog had a steeper ballistic trajectory(after the initial climb the missile would descend reasonably sharply) so that the pk of a maddog was very low. If the bandit in this scenario employs the jammer you can maddog at rmax and extend-if the bandit remains high aspect your maddog will go hoj-again placing the bandit at a tactical disadvantage. If you(with jammer on) and the bandit remain high aspect, the bandit will receive a missile inbound before a radar lock is possible-placing him at a significant disadvantage. You simply maddog in the bandits direction (via nails/spike or awacs bogey dope) and extend/press. As evidenced by the pictures below there seems to be no longer a need for the jammer or even the radar whilst fighting bvr (as modeled in bms 4.35). However in the last major falcon pvp event I and the vast majority of players were employing maddog shots in bvr situations, at or near to rmax ranges. This mode should only be used for self-defence with extreme caution, as the missile seeker will not discriminate friend or foe (the brevity for such a launch is MADDOG for good reason.)” In BORE launch, the missile seeker goes active directly after launch and targets the first aircraft it ‘sees’. To quote the BMS1F-16CM-34-1-1 manual: Launching a aim120 in bore “allows you to fire a missile relying solely on the missile seeker to find a target.
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